Brenda Laurel explores her research into designing games for girls. She questions what games for girls need to contain and how they might be designed to benefit girls.
Do you agree with them? How does this align with your experiences? If you were a girl once, do these finding match your feelings?
This is a 1998 TED video. Does it still apply? Find updated information and include it in the comments section of this posting.
Gaming to Re-Engage Boys in Learning
Ali really digs into the effect of today’s classrooms on boys’ engagement in learning. She
shares stats that show boys have 3 time the difficulties of girls in succeeding in the typical classroom. She advocates using gaming in schools to make learning relevant to boys’ learning styles. She says that gaming is not the problem but a symptom of boys trying to make life relevant.
Ali identifies 3 reasons that school cultures are out of synch with boys’ cultures:
- Zero Tolerance
- Fewer Male Teachers
It is a video that makes you rethink how learning should engage boys.
Leave a comment and keep the discussion going.